![]() ![]() Volumetric objects behave like real physical objects with mass, inertia and velocity. Volumetric objects are structures composed from block-like modules interlocked in a grid. The game can be played either in single or multiplayer modes. Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed. Featuring both creative and survival modes, there is no limit to what can be built, utilized and explored. Players build space ships, wheeled vehicles, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships and travel through space to explore planets and gather resources to survive. It is a sandbox game about engineering, construction, exploration and survival in space and on planets. Don't set it to larger than 1 though, it bugs out ingame.Space Engineers is an open world sandbox game defined by creativity and exploration. You can also use this to archieve crazy differences in height like a canyon going to the planets core etc. You can set them to negative values, meaning terrain is lower than radius.įor these I set min to around -0.096 and max to -0.0955 Hillparams min and max define the lowest and highest point relative to general radius. The trick to get this to work is pretty simple: While all the ores are still there, the quantities are obviously tiny. Spawning them in at more than 19km only seems to make things worse. If you're very far away from these planets they will suddenly turn very large which is also kinda weird. If you set tree draw distance to the max it's a little better. The bushes are kinda weird and appear and disappear out of nowhere. Tip: do it with spectator cam and far away from your characterĪs I said these planets are kinda buggy and I had to remove a couple of things like the entire atmosphere, clouds, trees and surface ore rocks. ![]() ![]() If shift+f10 doesn't work, alt+f10->tick creative tools Ingame: shift+f10, select planets, select MiniEarth or MiniMoon and spawn in During loading/ creating a new world, go to options->mods ![]()
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